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Computing

Online Safety

As a school we take online safety very seriously and inform pupils how to stay safe online, especially as technology is moving so quickly.

Please visit our ‘Internet Safety – Stay Safe Online’ page which is found within the children’s area.  This section will share with you ideas, resources, websites and information on how to keep yourself and your children safe online.

Intent - What are we trying to achieve?

Our Computing curriculum will help our pupils to develop their computational thinking, applying the fundamental principles of computer science to a variety of problems. They will understand that computing can have a positive impact on the world and know how to stay safe online.

By the end of Key Stage 2, pupils will understand how digital systems work and how to put this knowledge to good use. They will become digitally literate and able to use a variety of programmes with confidence and independence.

Our aim if for pupils to enjoy using computing and prepare them to be active participants, making a positive contribution in a digital world.

Implementation – How is the curriculum being delivered?

We use the Kapow curriculum to meet the national curriculum programme of study for Computing. Our curriculum objectives are divided into strands:

  • Digital Literacy
  • Online Safety
  • Computational Thinking
  • Computers and Hardware
  • Cross-curricular application
  • Coding

 

The curriculum has been divided into year group objectives. Planning and teaching is supported by the Kapow resources, which are designed by expert teachers but adapted as necessary by teachers at Norwood Primary School.

The technology available to deliver the curriculum currently includes: laptops, Chromebooks, Interactive Whiteboards, BeeBots/BlueBots, sound buttons, cameras, kindles etc. We work in partnership with a local secondary school who have an IT Technician employed to support pupils and staff for half a day per week on site and remotely in an ongoing fashion.

The curriculum is taught in an engaging way, with an emphasis on practical lessons and work is saved in a pupil folder in their Goggle account that can be shared with other children and adults via the functionality of a Google Shared Drive.

A Curriculum Map is available on the school’s website so that parents/carers are able to support their child’s learning at home.

A Computing Progression Map shows how the national curriculum objectives are sequenced to be taught. Each objective is revisited each year to consolidate and build the knowledge, skills and understanding reflected in the national curriculum programme of study.

Teachers will use the Kapow planning to teach the curriculum but adapt as they see fit to ensure challenge and make appropriate links to the wider curriculum.

Impact - What difference is the curriculum making?

Our Computing curriculum teaches essential life skills for modern children. It will help them to become active participants in their digital world and prepare them for navigating it independently and responsibly as they mature.

Computing will promote the pupil’s spiritual, moral, social and cultural development by ensuring they understand that their moral code applies to their digital presence. They will see that computing can be a force for positive world change.

Computing will promote British Values by ensuring children understand right and wrong, understand consequences and know that mutual respect is important.

Computing will help pupils develop a Growth Mindset by demonstrating that most problems are fixable by unpicking them logically.